Dr. Pisut Wisessing is an Assistant Professor at CMKL University with expertise in computer graphics, extended reality (XR), visual effects (VFX), computer animation, and virtual humans. His research combines computer graphics, perception, and artificial intelligence to develop realistic, interactive, and emotionally expressive digital characters for immersive applications.
He earned his Ph.D. in Computer Science from Trinity College Dublin, Ireland. Prior to joining CMKL University, Dr. Wisessing was a Lecturer at Kasetsart University and Trinity College Dublin. He also brings extensive industry experience from leading animation studios, including Skydance Animation, Brown Bag Films, and DreamWorks Unit at Technicolor.
- Ph.D., Computer Science, Trinity College Dublin, Ireland
- MFA, Digital Production, Clemson University, USA
- B.A., Physics and Mathematics, Cornell University, USA
- Perceptual Principles of Virtual Character Appearance and Behavior
- Intelligent Tools for Content Creation in Virtual Environments
- Representation and Interaction in Extended Reality
- R. McDonnell, B. Vyas, U. Sikimic, and P. Wisessing, "Feeling Blue or Seeing Red? Investigating the effect of light color, shadow and realism on the perception of emotion of real and virtual humans," in Proc. SIGGRAPH, 2025, pp. 1–11.
- P. Wisessing and R. McDonnell, "Blinded by the light: Does portrait lighting design affect perception of realistic virtual humans?," in Proc. ACM SAP, 2024, pp. 1–10.
- P. Wisessing et al., "Enlighten me: Importance of brightness and shadow for character emotion and appeal," ACM Trans. Graphics, vol. 39, no. 3, pp. 1–12, 2020.
- P. Wisessing et al., "A psychophysical model to control the brightness and key-to-fill ratio in CG cartoon character lighting," in Proc. ACM SAP, 2019, pp. 1–7.
- P. Wisessing, J. Dingliana, and R. McDonnell, "Perception of lighting and shading for animated virtual characters," in Proc. ACM SAP, 2016, pp. 25–29.